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Razz II

September 22nd, 2008

The rules of a Razz game has some similarities with the 7-card stud poker game and typically played for fixed limit whereby each player’s betting amount for each round is preset to an upper limit. The game begins by each player posting an ante wager after which each of them receives two hole cards and one face up card, otherwise called the door card. The player whose door card is of highest value has to pay the first bet, called the ‘bring it in’. The amount of this bet ranges from one-third to half of the regular wager. In the case there is a tie in door cards by value, it is broken by suit in the descending order of spades, hearts, diamonds and clubs. So, it follows the king of spades is the highest possible door card and anyone holding it has to pay the ‘bring it in’ compulsorily.

The game sets in with the player paying the ‘bring it in’ wager and others follow in clockwise fashion. When the initial betting round is over, all players who have not quitted and folded their hands, are dealt another card with its face up. This time the hand value which is the lowest starts the betting action. The game continues till all players still in hand have received their fifth card. Now, the bet size doubles and play continues. The seventh and final card in a game of Razz is a hole card and to determine who would start the betting action is decided by the previous round of play; so, the player who was the first to bet after the sixth card was dealt would again open betting on being dealt the seventh Razz card. According to most forms of poker games, in Razz too the deal rotates to the left after each hand of play concludes. The player with the lowest 5-card hand during showdown emerges as the winner of the game and the pot.

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